Slapdash transformers9/19/2023 ![]() Paramount is inconsistent with who gets to look like A Guy and who gets to look like a Space MonsterĢ. Transformers have always looked human, they just used to have less detailġ. there are like 8 million tfs at this point, originality left the building 38 years ago. People eat that shit up until it’s in an art style they don’t agree with. I just think it’s super silly to level criticism about unoriginality when most G1 characters are extremely bland and repetitive. A relic from when most characters in these god-forsaken films didn’t even get lines or actual personalities. I’m not picking a side here lol I just way prefer anthropomorphic character designs that telegraph what the character is like before they even speak. The aerialbots, technobots, terrorcons, and like at least 1-2 from the other teams have incredibly generic interchangeable head designs. He was only available with his partner, Slapdash. In this form, he can fit into the engine socket of any Powermaster mold (without any added grease), unlocking its transformation from vehicle to robot mode. The only ones who lucked out are the combaticons, I guess because they all share the visor/mouthplate design traits that make more sense for their motif. The Transformers Lube is an armored humanoid figure that converts into an engine block. The Dery-ized models for those characters could have done something interesting for them but instead they’re all pretty much forgettable. I don’t think it’s fair NOT to level criticism at shit just cuz it’s grandfathered in. If you cut off a bunch of scramble city heads and had them in a greyscale lineup I doubt I could identify which specific character that head came from, even in my bottomless autism. That sure is the reason they have all their blockheads and yet, their face and helmet details are all so very generic and interchangeable. The Bumblebee heads were definitely good (but the Decepticons in that scene were all space monsters and the Autobots were all regular guys–except wheeljack–so I think my argument still has an element of truth, but I think I'm probably not painting the full picture) For most of the limb bots, the point of connection was their head for simplicity when using any of them as a leg for the combined forms. I don't feel that's a valid criticism 40 years after the fact because that's accuracy to the toy, and G1 Scramble City combiners all had the same block head because that was the universal combination socket design. Robots that have clear faces that aren't jagged messes and heads that, while definitely not human shaped, actually look aesthetically pleasing as heads (As opposed to Mirage's dumbass mishapen cranium because they tried giving him hair). It's really staggering that we actually more or less hit the perfect medium with the slapdash designs from the BBM opening models. Why do the alien robots have to look extremely humanlike, to the point their faces have the folds and cresses like it's skin on top of human muscle tissue? On point 2, the problem is that Paramount wheels too hard over into making them look like just "guys" and moreover humans to the point we get the uncanny valley effect. ![]()
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